You love D&D. But when it’s your turn, everything disappears.
You’re not bad at this. The tools just weren’t built for the moment you actually need them.
We’ve been at that table too.
Spellwork was born at a real table — DMing for a dyslexic loved one learning the game, and a seven-year-old casting their first spell. The founder has been playing since 1995, and those two players are why every design decision on every card asked the same question: what does this player actually need right now?
Three steps. Then you’re playing.

Step 1: Know your spells
Pull your set. Your level, your archetype, sorted and ready. Not 339 cards. Yours.

Step 2: Lay your hand
Before the session, build your prepared lineup on the table. No phone. No app. No book open.

Step 3: Play your turn
When the moment comes, your answer is already in front of you.
What’s in the deck
Eight archetypes, color-coded
Blaster, Shaper, Trickster, Guardian, Summoner, Seeker, Healer, Hybrid. Find your flavor in seconds.
Every SRD spell. One product line.
Set 1 covers all 84 Level 0–1 spells. Sets 2–4 complete the full 339 with no need to buy your class separately.
Designed for everyone at the table
Atkinson Hyperlegible typeface, redundant color + text + shape encoding. Built in from the start.
What players are saying
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Built on the official SRD 5.2.1 (CC-BY-4.0). 2024 rules. Complete coverage.
Here’s what your backing makes possible.
Base Goal
Set 1 ships. Production funded. Every backer receives a deck. Production one of the world’s most respected playing card manufacturers, white tuck box.
Stretch Goal 1
The art program. All 9 unique card backs for deck 1 commissioned. The deck as it was always meant to look. 27 more unique backs planned across decks 2-4.
Stretch Goal 2
Set 2 confirmed. Spell levels 2 & 3. Targeted for release approximately six months after Set 1 fulfills (timing subject to production.)
Stretch Goal 3
Domestic production unlocked. Full-color tuck box, variable card layout, larger booklet. The full vision, fully realized.
Every spell. Ready when you are.
The session where everything clicks is closer than you think.
